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Live interactive virtual figure animation

Certainly, you have often thought of how to improve the quality of your presentation, show or a party. How to make the audience feel utterly absorbed? How to make the best impression out of your presentation?

The development of new technologies in the field of computer graphics offers you new opportunities to fight against boredom and lack of creativity.  The computer scanning system works and displays the data simultaneously with the movements of a person/an item creating their live virtual illustration.
Not only does the technique allow you to try out the whole range of different computer effects, but it also gives the audience the opportunity to take an interactive part in the show.

The person can hear, see and talk live with the audience.
The event always arouses much curiosity and emotions, which is also the main aim of the presentation’s author.

How it works?

A real person moves the virtual one using a set of devices, such as a joystick, gyroscope, accelerometer and a set of rotation sensors located on the person’s body. The data about movement are systematically transferred to the computer
where they are generated into images through a 3D graphic programme.

Every movement is transferred in real time to the computer, which repeats it on the computer screen

Where and how does the interaction take place?

Under the display screen, there are some microphones as well as a mini camera, which allow the person who moves the figure to see and hear the audience, so that they can talk to them, answer the questions, look directly into a specific person from the audience and to hold talks.

The audience take an active part in the show, without even realizing that they are not talking to a cyber, interactive person, but to real life one.

This is a sheer novelty in the domain of interactive presentations.

Situations in which this technology can be used:

  • new product advertising and promotion in a shopping centre
  • virtual DJ At a party/event
  • mascot for children in shops and playgrounds
  • interactive system of advertising and information in shopping centres
  • film advertisement at the cinema
  • computer-generated person hosting a TV programme
 

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